
"A jack of all trades, master of non, thou are better than the master one" – Adam Savage. This is how I would describe myself. From a young age, I’ve loved movies and video games, so I decided to study Computer Graphics and Media Design at Victoria University to experience the best of both worlds.
I’m a passionate maker and technical artist specializing in 3D, programming, and costume and prop design. My enthusiasm for this work has allowed me to develop a diverse skill set that bridges the gap between creative expression and technical execution.
Current Occupation: Junior Lighting Technical Director @ Weta FX
Skills in Maya to create/texture and render 3D models and Environments, and more.
Skills in Game development, AR/VR and Engine Programming/Setup.
Skills in texturing 3D model.
Prefered VFX Compositing and Editing Softwares.
My skills as a maker allows me to make and engineer solution to problems in the real world
Can program in multiple programming languages, such as C#, Javascript, C++ and more