"A Jack of all trades, master on non, thou are better than the master one" - Adam Savage. This is how I would describe myself and a young age I've loved movies and video games, so I decided to study Computer Graphics and Media Design, at Victoria University, so I could experience the best of both worlds.
So now I am a passionate maker, and technical artist, specialising in 3D, programming, along with costume and prop design/manufacturing. My passion for this work has enabled me to develop a broad set of skills that bridge the gap between the creative and technical worlds.
Skills in Maya to create/texture and render 3D models and Environments, and more.
Skills in Game development, AR/VR and Unity Programming.
Skills in texturing 3D model.
Prefered VFX Compositing and Editing Software.
My skills as a maker allows me to make and engineer solution to problems in the real world
Sidd is an extremely resourceful person and was not afraid to take on a challenge. His 3D modelling skills and knowledge of VFX were a great asset to the team and often there were times where he would have an idea that ended up becoming a key part of each project he was assigned to work on. I thoroughly recommend his work to any team who are in need of it.
I have had the pleasure of working with Sidd in both a casual and professional setting. Whilst working with him at Vaka, I found him to always be responsive, intuitive and overall an invaluable asset to my team. I find that he is willing to go above and beyond to ensure the success of any task he is set to. In addition, his 3D modelling and prop production skills were key to the success of my own personal project, and I look forward to working with him again soon.
While tutoring 3D modelling and animation at Victoria University of Wellington, I taught Sidd, who was a fantastic student. Sidd was top of the class for 3D modeling and rendering. As a result, a few years later, Sidd is now interning with me at Psychoactive Studios as a technical artist. We are now working with WebGL He continues to innovate and push the boundaries of digital design.